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Amazon and Critical Role Announce New Deal and 'Mighty Nein' Series

By Nate Parker | TV | January 26, 2023 |

By Nate Parker | TV | January 26, 2023 |


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Amazon’s business partnership with Critical Role continues to be profitable, as demonstrated by a newly announced expansion of the partnership between the two companies. Home to the highly-rated The Legend of Vox Machina, 3 episodes into its second season with a third already announced, Prime Video will also get a Mighty Nein series. The story was the second major campaign of the Critical Role Twitch channel and podcast, and boasted the return of the entire cast plus a number of guest stars including Ashly Burch (Mythic Quest, Horizon: Zero Dawn, Khary Payton (Teen Titans, Teen Titans Go!, Invincible), and Deborah Ann Woll (Daredevil, True Blood).

The Mighty Nein was a “motley group of assholes” so named because Liam O’Brien gave his character, the mage Caleb Widogast, a Germanic accent, and the party kept rolling 9s. Throughout the course of the campaign, the Mighty Nein fought slavers, dragons, and eventually a Lovecraftian horror out of time and space. It kept up momentum through hundreds of hours of play despite an overabundance of pathos and the occasional character death, usually due to Keg’s (Ashly Burch) ineptitude. It took place several decades after the events of TLoVM, and 8 years before the ongoing third campaign, Hells Bells. A 3-season animated storyline seems likely for the Mighty Nein as well.

In addition to the new series to be animated by Titmouse, Critical Role will develop new and original TV series and films under a multi-year “exclusive overall television and first look deal” with Amazon. Future Gofundme campaigns seem unnecessary, given the millions Critical Role earns every year and the financial resources Amazon can provide. The announcement may help soothe angry fans who aren’t pleased with the less-than-firm statement put out by Critical Role around Wizard’s of the Coast’s potential changes to the Open Game License that allows third parties to develop their own games around the D&D system. The group attempted to thread the needle with a “we support both sides” statement they hoped would please fans without alienating Wizards of the Coast and their associated services, like D&D Beyond, who are frequent sponsors of CR’s campaigns. It didn’t work. But if tensions are still high over the prospective changes, this deal provides nothing but good news for fans of Critical Role, Vox Machina, and adult animation.

Source: Nerdist