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When It's Time To Collect, It's Only Heroes Who Pay

By TK | Posted Under Film Reviews | Comments (14)



Justice League Crisis on Two Earths image (1).jpg

Justice League: Crisis On Two Earths is the latest direct-to-video entry from DC Universe Original Animated Movies, released by Warner Brothers Animation. Co-directed by Lauren Montgomery (Green Lantern: First Flight, Wonder Woman) and Sam Liu (Planet Hulk, Superman/Batman: Public Enemies), it’s another top-notch bullet in DC Animated’s ever-increasingly impressive animated gun, full of excellent voice acting and engaging action.

The story (loosely borrowed from the Justice League series as well as from Grant Morrison’s JLA: Earth 2) is one of those weird, parallel universe tales that in make comic books more and more confusing and is part of the reason I gave up on comic books — particularly DC comics — years ago (although I’ve recently re-discovered several). The Justice League (Superman, Wonder Woman, Batman, Green Lantern, The Flash and Martian Manhunter) are in the process of repairing their super space station/headquarters when a power-suited Lex Luthor appears on Earth, requesting to see them. They quickly establish that he is not their Luthor, but instead from an alternate universe where the world is essentially switched. The characters we know as the Justice League are actually part of a superpowered crime syndicate called… um… The Crime Syndicate. Personally, I’d have gone with the Injustice League, but that’s why I’m not a screenwriter. In this universe, Earth is cowed by a mafioso of super powered villains, with almost no powered heroes to save the day. As a result, they literally get away with murder and mayhem, as the populace is afraid to oppose them.

The bad guys are a little bizarre — they have different names (Batman = Owlman, and he looks like Night Owl from Watchmen, Superman = Ultraman, Wonder Woman = Superwoman… you get the idea), and their personalities are little more than sneering mustache-twirlers whose main mission appears to only be money — a less-than-lofty goal if you can fly and punch through walls. However, the real evil genius of the group is Batman’s alter-ego, who has devised a machine that can essentially blow up the world, except that Owlman is actually bugfuck crazy and wants to actually use it to blow up the universe. Some of it doesn’t make much sense, but there are a couple of advantages to animated superhero movies — the first being that the technology doesn’t need to make sense. They say it, without delving too much into the technology, and you simply accept it.

Needless to say, our Justice League agrees to help Luthor and teleports to his world to take on the Crime Syndicate. What follows is a combination of intense and hardcore super-fights, a bit of unlikely romance, a bit of trans-dimensional politics all wrapped up in a combination of action and Batman-style detection. It’s quickly and furiously plotted, and a hell of a lot of fun. The animation is an offshoot of the typical Bruce Timm-produced DC fare, with lots of bright colors contrasted against outstanding shading and shadow work. The animation is, as usual with DC’s videos, near-perfect, although the decision to make Ultraman look like he’s wearing eyeliner is a little suspect — Emo-Superman I could have done without — and the characters move with a fluidity that shows how much work the animators put into it. The action scenes are dizzying and often almost brutal — the other advantage of animated superheroes is they can throw each other through walls, smash each other with concrete columns, and generally display all sorts of powered havoc onscreen that would cost hundreds of millions to do in a live-action film. In particular, the first conflict between the two groups that starts out in the Syndicate’s tower and ends up as a breathless bout of airborne combat in the skies was absolutely brilliant, a harrying, hectic flying slugfest that is possibly one of the best examples of superhero action I’ve seen in motion.

The story, which starts out convoluted and gets even more twisted as it progresses, is still well-told. Perhaps the greatest idea was to use Batman’s duality as the central character conflict. Batman is one of the best characters in the DC universe, and it’s been stated more than once that someone as brilliant and obsessive as him is probably somewhat insane. Well, Owlman shows what would happen if you took all of Bruce Wayne’s brains, skills, pathos and grim determination and flipped the switch the other way. It’s a scary thought that’s well-executed, and Owlman’s logic behind his psychotic scheme is almost… almost… sensible. The parallel villains aren’t direct opposites, which was probably a good call. Instead, in many ways they’re just bad guys with powers, not necessarily weighed down with excessive back story (and the geeks among us will have fun catching the numerous nods to different members of DC’s universe). Yet as simplified as the villains are, there’s still an element of human complexity to be found. Written by Dwayne McDuffie, who cut his teeth on the Justice League Unlimited TV series, it’s another animated film that will successfully woo the wee ones, but it’s also smart enough to keep the adults engaged.

As always with DC Animated, the voice talent is some of the best around, featuring the likes of Gina Torres (Superwoman), Mark Harmon (Superman), Chris Noth (Lex Luthor), William Baldwin (Batman) and James Woods (Owlman). I’ve noted before that one of the things about their voice talent that isn’t present in a lot of big-screen animated releases is that while they’re relatively well-known names, the voices aren’t distracting. Even Woods, who’s very well known and whose voice is pretty identifiable, isn’t overwhelming and as such, Owlman is allowed to be his own character and not just a moving mouth for the actor.

DC’s animated portfolio is getting more impressive with each subsequent release (with the exception of Green Lantern: First Flight, which was surprisingly boring and their only misstep). Their penchant for deep, thoughtful storytelling coupled with visceral, balls-out action makes Justice League: Crisis On Two Earths another strong entry.

TK writes about music and movies. He enjoys playing with dogs, raising the dead, and tacos. You can email him here.









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Comments

It's wierd, as lackluster as all DC non-Batman movies have been, the cartoons and comics have been kicking Marvel's ass lately. No wonder Marvel was bought out.

Don't believe me, check out the Ultimate Universe, or, if you're a real masochist, One More Day.

Posted by: George at February 23, 2010 12:39 PM

Those were terrible, but nobody is singing paeans to Blackest Night. And in Marvel's favor, Captain America, Criminal and Incognito are wrecking shop.

Posted by: Tracer Bullet at February 23, 2010 1:14 PM

Please tell me you know the Watchmen character is called "Nite Owl," not "The Owl."

Posted by: Todd at February 23, 2010 1:27 PM

Good call, Todd. Sorry, little brain hiccup there. Fixed.

Posted by: TK at February 23, 2010 1:37 PM

That plot line does sound really familiar, I vaguely remember the JLA episodes this is based on. Still, these are always worth checking out. Despite the sometimes convoluted plots (the "giant plant/planet organism thing that spawned dinosaurs" or whatever that was in one of these DC movies comes to mind), it's best to just accept it and enjoy the ride.

Posted by: Mick J at February 23, 2010 4:18 PM

I really enjoyed this movie, especially trying to identify what villains could be paired up with what heroes. The alternate-world Lobo was great.

Posted by: naive_charm at February 23, 2010 4:35 PM

Finding this review on Pajiba...

In the words of Biff Tannen,

"What the heck is going on here?"

Posted by: Brian at February 23, 2010 6:43 PM

If it's not Kevin Conroy as Batman and Clancy Brown as Lex, I'm out. James Woods as Owlman sounds awesome, but I'm out.

Posted by: Lucas at February 23, 2010 6:55 PM

Took the words right out of my mouth, Lucas.

Maybe I'll rent it the next time the boyfriend comes over, to win awesome geeky girlfriend points.

Posted by: Lexie at February 23, 2010 8:21 PM

I was high when I watched "Wonder Woman" (and boy, do I mean HIGH) and all I could keep thinking was that the male lead didn't have ONE scene that he wasn't either a) trying to fuck wonder woman or b) trying to fuck wonder woman. Every line is spattered with innuendo. Every act is designed to get into her pants (i.e. taking her to a bar to get her drunk). It was shameless -- aaaaand hilarious (did I mention that I was high like HIGH).

I wouldn't heap such praise on D.C. after that travesty.

Posted by: superasente at February 24, 2010 12:22 AM

I'm with Lucas on this.

Posted by: anon at February 24, 2010 4:18 PM

Okay, someone help me out on this. I don't see how Grant Morrison wasn't given some sort of writing credit on this. This seems directly taken from Earth 2. How are they getting away with not specifically giving him credit? As loosely as some cartoons have used the comics they came from (changing plots, chaning main characters - think Marvel's use of Beta Ray Bill in Planet Hulk instead of the Silver Surfer, and taking Brainiac completely out of the picture in Justice League Crisis on Two Earths - how is this not Grant Morrison's Earth 2 . . . but just animated?

Posted by: Lawrence at February 24, 2010 7:02 PM

Overall this is a decent flick, and this could be a possible addition to your comic nostalgia library. I do have an issue with who was cast for the voice actors, really the voices didn't fit the characters.

Posted by: sam at February 24, 2010 10:16 PM

Strange how easy it is to Critisize.
Everyone is always saying how they like the old things better, when they do some reference to it... auto-matic-critsizing.

Critisize all you want, but if you can't back it up with some positive feedback. Its not worth the attention span.

Saying bad things about something is easy, you don't need to try hard to find evidence... or even need evidence to prove it.
But when it comes to the good stuff, you have to work hard to find them and reference so many things to back it up.

Maybe Americans just don't like to work hard for their opinions.

Posted by: R. Allen at April 5, 2010 8:21 PM


















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