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"The Walking Dead" — "Bloodletting": Get Busy Living Or Get Busy Dying

By TK | Posted Under TV Reviews | Comments (52)



episode-2-rick-carl-shane-otis.jpg

I’ll just come out and say it: this was the first episode of “The Walking Dead” that I was completely disappointed by. It was a filler episode, and in a show that focuses on intensity, fear and human drama as much as this one does, there is little room for filler. It did little to advance the characters, it introduced new characters who, at least at first glance, are completely uninteresting, it forced conflict instead of letting it happen organically, and it simply fell with a dull thud.

The first thing that struck me at the episode’s conclusion was that it was so full of luck and coincidence that it stretched even my ability to suspend disbelief. Young Carl is shot, and conveniently the man who shot him lives with a doctor. The doctor may be low on supplies, but conveniently there are more just up the road. T-Dog is getting sick, but conveniently Daryl has a stash of meds that he never told anyone about? It was frustrating, to say the least. It was the type of manufactured drama that failed to create any real tension, instead feeling like a video game where luckily, the big gun is lying in the middle of the road right before the big boss fight.

“The Walking Dead” has lived and died on strong characterizations, generating solid feelings of tension and dread, and a certain unpredictability. “Bloodletting” failed on all three of those issues. The characters are taking a turn downhill - it’s saying something when Lori Grimes (a character that I’ve mostly found annoying until now) was the most well-portrayed character of the episode. Yes, the interplay between Rick and Shane after the extremely uncomfortable surgery scene was powerful stuff, and it continued to develop the complicated relationship between the two. To a certain degree, the new characters offered nothing really new either, other than medical expertise. Perhaps it’s my knowledge of the comics that’s motivating my sudden aggravation, but this constant influx of kindly, helpful people in the aftermath of a world gone mad? It’s unrealistic and it’s starting to bother me.

I guess what I’m saying is, I miss Merle.

Part of what makes stories of this sort compelling isn’t just that the world has gone to shit and that zombies are laying waste to everything we know and love, but also the idea that you begin to really see the truth about people, to see their souls laid bare. And frequently, what you see isn’t very nice. Yet “The Walking Dead” has failed to show any real human conflict other than a couple of arguments and, well, Merle. Instead, other than initial hesitation and suspicion, everyone seems delighted to help each other. Perhaps future episodes will prove me wrong, but I was really hoping that this new group would add a layer of complexity beyond this. And while the terror created by Carl’s shooting was certainly impressive and gripping, it simply created another mission-based episode. The group travels, something goes wrong, they have to go somewhere to find the solution, zombies attack.

It’s strange that an episode which focuses on a child being shot could fall so flat, and yet somehow that’s what happened. It felt like a racecar that got stuck in the mud, especially after such an engaging, heart-hammering season premiere. All of the parts for real drama are there, and yet it felt like nothing really happened. The only excitement came from Rick and newbie Otis’s quest for medical supplies, yet even that came across as another video game quest-style development. That said, I’m very happy to see Pruitt Taylor Vince, who plays Otis, get a role as something other than a village idiot or a psycopath. I’ve always liked him.

Despite it’s harrowing opening, and the panic generated by an injured child, “Bloodletting” still managed to cause the show to lose momentum somehow. It was a dragging episode that felt too forumlaic, too run-of-the-mill. In previous episodes, when the pace has slowed down it’s because there was critical character development or interaction going on, yet the attempts at either of those stumbled badly here. Here’s hoping that “The Walking Dead” gets back on track in episode three (ominously titled “Save the Last One”) and continues to develop the grim future we’ve grown to love.









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Comments

Oh, good, so it wasn't just me. The Rick-Lori-Shane triangle is still a potent story line, and the acting from those three was superb, but otherwise, this episode was dull as dirt. Enough with whiny Andrea (woman up, for cryin' out loud!) and surly T-Dog (granted, it's not IronE Singleton's fault; the writers are giving him precious little to do this season). And could we please bring back the intrepid, resourceful first season Glenn? Steven Yeun is being wasted.

Posted by: PDamian at October 25, 2011 11:55 AM

Perhaps it’s my knowledge of the comics that’s motivating my sudden aggravation, but this constant influx of kindly, helpful people in the aftermath of a world gone mad?

That's an interesting point, since, from what I recall, Carl's shooting and the subsequent run to Herschel's farm that is filled with kindly, helpful people is pretty much directly taken from the comic, no? Perhaps the events don't unfold exactly as they did, but I do recall Carl getting shot and then Rick finding Herschel's farm and Herschel takes him in to try and heal and Herschel's group is pretty friendly.

In fact, from my recollection from the comics, the other people the group tends to run into tend to be pretty helpful and normal, save some very VERY LARGE exceptions.

Overall, I wasn't as down on this episode as our man, TK.

Lori definitely has her issues. She's not totally pleasant even under the best of circumstances. But I guess that's something they've been developing over time. There's been that tension between what Lori wants in a husdand and who Rick is. Lori seems to desperately want someone passionate and completely devoted to her in every way. While Rick is devoted to her, he's definitely not a passionate guy and based on conversations in the past and his actions in the show, he's someone who while devoted to Lori in his way, is always trying to do everything for everyone, which makes Lori feel neglected or regulated to a secondary status. So, I can sort of see why she is the way she is, especially when it comes to her family.

I wasn't too sure about Shane and Otis' plan. The flares as a distraction was a good idea, but even as they were heading into the trailer I was questioning their escape plan. Hoping that the flares would keep the zombies distracted long enough was really wishful thinking on their part. They were very desperate, but I think the right idea might have been to distract them the way Glenn did with a car. Ideally it would have been one of the police cars, assuming they had keys in the ignition. If not, maybe Shane could have driven around in the pick-up, honked the horn and drawn the zombies away while Otis snuck in and got the stuff and waited for Shane to hightail it back to pick him up. Ideally big Otis would have been the one driving, but he was the only one of the two who knew what they needed.

That ending scene was awesome and terrifying.

Darryl just keeps getting better with every episode.

I like that they haven't found Sophia yet. It helps build the tension. I thought she'd be at the farm, but now that she's not...

Posted by: Forbiddendonut at October 25, 2011 12:00 PM

I also thought it was disappointing, and I have ZERO knowledge of the comics.

My daughter pegged it from the beginning that the doctor was really a vet.

The thing that bugged me the most was Lori waiting to pick up Carl from school. Just standing around chit-chatting with the other moms. And then Shane FINDING her to tell her that Rick had been shot. First, nobody does that, nobody walks to school to pick up their kid, and they don't park their car if they're picking up their kid by car. Second, I get that Shane & Rick are personal friends, but he knew EXACTLY where to find Lori? It's a small thing, but it clashed with the real world, and it would have been so easy to get it right.

Posted by: Wednesday at October 25, 2011 12:07 PM

I agree 100%. With such an intense and game-changing episode as the season premier, it was disappointing to watch them almost completely forgo any of that atmosphere and development in this episode. I was very much hoping to see more of a focus on Shane and perhaps his internal struggle to leave the group in the aftermath of the Carl situation. I really appreciated the way the writers eased him out of that villainous role into which he was being pigeon-holed in the previous season. All I can say is I hope you're right and we can get back on track with this fascinating character development to which we have been treated thus far. Walking Dead hooked me for the exact same reasons Lost did and that was the beautiful character arcs created for every player...well that, and my love for all things Zombie.

Posted by: E the B at October 25, 2011 12:08 PM

I agree with you TK. I found this episode to be more of a waste of time than anything else. What could have easily been an hour of tension and suspense felt more like two hours of lamentation and whining. This is the first episode where I've actually wanted to punch Rick in the balls for being such a wuss in the face of adversity.

The other plot item that bothered the shit out of me was the Quest for Medical Supplies. They've got any number of cars just sitting around that could be driven very slowly away/exploded/used as a battering ram and they decide to go with some road flares? Oooooh, shiny.

Posted by: admin at October 25, 2011 12:13 PM

Also felt let down by this episode. But Walking Dead is nothing if not uneven. Still, I am wondering how everyone but Daryl is gonna survive one more day, given how fucking STUPID they all seem to act. Let's use all our flares up to distract them, without thinking about how we're gonna get out of the trailer once we have our supplies. Let's just open the door wide when we come out so the zombies all see their dinner and stand there gaping while they all come running for us.

I hope "Save the Last One" means what I think it does.

Posted by: space oddity at October 25, 2011 12:26 PM

Highlights: Maggie riding in to save Andrea - that whole scene was quick, to the point, and much appreciated, starting with the Zombie's phasing -out-of-the-background appearance. TK didn't mention the carseat and gore that T-Dog finds, effective in all it implied.

Lowlights: nothing happened. The comic does a great job of impressing the reader with the need to keep moving and hope to find an answer/better place (at this point in the overall story). But this episode took us nowhere. And no explanation that the RV is being maintained because it offers an enclosed sleeping space while on the road (to answer all the criticisms it has received).

Dale is losing it: in the premiere, he is sharp as a tack - this episode, the lack of medical supplies in the wrecks has him puzzled (clearly someone else had the same idea before him), T-Dogs obvious illness leaves him stumped at first, and doesn't he earn the evil eye from Andrea when he asks if anything happened to her?

Shane and Otis overlooking the need for an exit plan? Ouch. I didn't even have to check the time to know that we were inthe final five minutes and they wanted to give us a cliff-hanger.

The farmhouse was a little too pristine. I was yanked out of my suspended disbelief by the glass of orange juice. I couldn't understand why nothing was boarded up or secured or why there wasn't SOME effort to fortify the place...

Hopefully, they'll righten the ship next week.

Posted by: malikvlc at October 25, 2011 12:31 PM

Also disappointed here, but mostly frustrated at the lack of explanation.
If there's a horde of zombies 5 miles away, why is the farm so pristine and safe? There wasn't even anybody on look out.
The farm has open windows: no boarding up or any protective stuff at all.
There are zombies wandering all over those woods and they never stumbled upon the farm?
Why are they all so clean? Surely by now water services have broken down: how are they keeping their septic tank working?
Why do they still have a live horse?
Where did they get orange juice from?
It just didn't make sense.

Posted by: PaddyDog at October 25, 2011 12:36 PM

The glass of orange juice bothered me too. I don't think there are a lot of orange trees in north Georgia, so it couldn't be freshly squeezed. The farmhouse didn't seem to have electricity, so it wasn't frozen. Is canned orange juice still on the market? If so, how lucky to have some on hand just after a blood donation.

Posted by: Spudboy at October 25, 2011 12:46 PM

The "Orange Juice" could've easily been Tang. As far as the pristine condition of the house--those zombie herds seem to keep to the highways and cities, the zombies we see in the woods are loners, which makes sense if they have some vestigial memory of their old habits, a la the zombies at the mall in Dawn of the Dead.

Posted by: chato at October 25, 2011 12:51 PM

Whatever issues the episode had, the opening and Andrew Lincoln grabbed me and didn't let go. If you've ever had to carry a sick or hurt child any distance...that whole scene where he almost dropped his son a couple of times rang so true.

Posted by: Cindy at October 25, 2011 12:51 PM

The orange juice wasn't Tang: completely wrong color and (from what I could see) consistency.

Posted by: PaddyDog at October 25, 2011 12:54 PM

What got me was the bare windows everywhere in the doctors house. I know you're in the country and apparently haven't seen many zombies. But a)I assume there have been SOME and b) there could still be some to come. Board up your damn windows!

Posted by: Even Stevens at October 25, 2011 12:59 PM

Whoops, refresh before you comment, Stevens.

Posted by: Even Stevens at October 25, 2011 1:00 PM

As I said last week, I am obviously missing something about this show -- this was one of my favorite episodes following a season premiere that I thought was really disappointing.

Yes, lots of people did stupid things this week. But were they really any stupider than any other week? In the premiere they decided it was a good idea to take their entire group to look for the lost kid so they could "spread out", and then they all walked everywhere in a single file line. They let the kids wander around by themselves, and surprise! one gets chased into the woods by zombies. Then they let the other kid go hunt for her and surprise! he gets hurt.

... okay, enough complaints about the premiere. I thought Lori and Rick were both excellent this week, and for all the complaints about how the new characters were underdeveloped, I thought the vet's optimism was one of the more interesting reactions to the zombie plague that we've seen on this show.

Am I the only one who is hoping for a lot more in the way of flashbacks about the rise of the zombies? I would love if the show spun out that history in little bits as it went, so that we got a chance to see how things fell apart between Rick being shot and waking up. I think watching people discover what zombies are before they had fully taken over would be a lot scarier and more dramatic than the obligatory horde of zombies you know will pop up in every episode right now.

Posted by: Artemis at October 25, 2011 1:02 PM

@Wednesday, the school scene seemed realistic to me. When I get the chance to pick up my kids from school, I have to park and walk to the school. Generally there are several parents outside chit-chatting while waiting for the kids to get out. As for Shane, if it was time for Carl to get out of school, logic would tell him that Lori was at the school getting him. Or he could've already tried home and school was his second guess. Point being, that was the most realistic part of the whole episode.

I didn't hate the episode, it just wasn't as gripping as the others.

Posted by: sarah at October 25, 2011 1:11 PM

@Wednesday, the school scene seemed realistic to me.

Not around these parts, it's not. It's all car-rider-lanes. My daughter and I were trying to guess which school they used for Carl's school and also the Medical Supply Quest.

Posted by: Wednesday at October 25, 2011 1:17 PM

@sarah, my kids' schools are the same--plenty of parents walking to get kids and standing around talking.

Posted by: Cindy at October 25, 2011 1:20 PM

Didn't dislike the episode..and I think that the characters are what they always have been..clueless. The non-safe farm house was strange. That can't end well. And you know, fat guys named Otis running from zombies don't usually end well either.

I think one of the problems with this show is that we as an audience are zombie experts. The characters are not. Case in point: med supply raid. Man, that was dumb.

Posted by: jp at October 25, 2011 1:25 PM

I'm really shaking my head on the whole orange juice debacle. How about milk in a tinted glass?

Posted by: JennyJennJennJen at October 25, 2011 1:32 PM

Where would they get milk from?

As preposterous as the horse was, no way would zombies not attack milk cows out grazing in a field, and it definitely wasn't an industrial-sized farm. At least orange juice in a tetra pack might keep a little longer.

Posted by: PaddyDog at October 25, 2011 1:38 PM

You folks are really that stumped about the OJ?

Maybe it was warm orange juice out of a bottle. They sell bottled orange juice just like they sell bottled water. Maybe Herschel loved him some bottled OJ and had a stash in the cellar and felt like it it was time to crack open a bottle and offer it to Rick, since he needed the extra nutrients after giving blood.

There, I have solved the mystery.

Posted by: Forbiddendonut at October 25, 2011 1:48 PM

The situation with Sophia leves me torn. It feels like a poorly played cliff hanger. However, in reality, it is very likely that no one would ever know what's really become of her. The question is do they have the guts to play it out that way?

Everything about Carl's situation feels like it is being used too early in the series. It's as if they've already run out of steam.

Every single bit of Otis and Herschel bothers me:

1. Otis is a trained first responder, but he went into a situation where he is using a firearm without a trauma kit? I don't think so. That becomes reflex for those guys, not something set aside just because society has ended. Even if he is only a volunteer.

2. Otis didn't do a damned thing to triage Carl in the woods?! BULLSHIT. This was FINE until Otis claimed to be an EMT. That was just poor writing.

3. Herschel simply dismissed the one individual trained in treating human emergencies and trauma to fetch him equipment he needed? Again, I don't think so. Paper, pen, list. Give it to Shane, let Shane and one of the women, who seem to know the area extremely well and have more brains about fighting the walkers than most everyone else int he show, go with him.

I *know* part of the show is exposing the characters to zombies. But PLEASE, PLEASE, PLEASE start finding reasonable ways in which to do it. These folks have lasted a month, at least. You don't make it that long in this type of scenario if you're absolutely unaware of what's going on around you.

1. Someone already made the point of how stupid it was to go tromping into the woods as a search party only to walk in a single file line. Worthless.

2. NO ONE seems to be observing their surroundings! They just stomp along and then suddely they're attacked. Just eat Andrea already, dammit. There is no plausible way, outside of tight camera work, for someone to simply not see the walker who took her by surprise.

3. "Hey, let's throw ALL the flares over there to distract them. We probably won't need the rest when we leave that trailer."

4. "Hey, don't bother looking in the ambulance that's four feet away from us. There's probably NOTHING in there we can use. Certainly nothing that a trained EMT can use."

5. "Hey, Otis, we don't need an escape plan, right?"

I really have to stop THINKING about this show. I want to enjoy it. But when I get into discussions about it I lose my mind. *sigh*

Posted by: lubeg at October 25, 2011 1:55 PM

1. Otis is a trained first responder, but he went into a situation where he is using a firearm without a trauma kit? I don't think so. That becomes reflex for those guys, not something set aside just because society has ended. Even if he is only a volunteer.

Maybe Otis doesn't have a trauma kit. Maybe he already used his up. It can't "become reflex" for every one of "those guys." That's quite the statement, unless you've met every single trained first responder ever. That said, I don't think I know any, so it's entirely possible.

2. Otis didn't do a damned thing to triage Carl in the woods?! BULLSHIT. This was FINE until Otis claimed to be an EMT. That was just poor writing.

He didn't seem to have much with him and neither Rick nor Shane seemed all that inclined to let the man who just shot Carl touch the boy. They were pissed, scared, panicked.

3. Herschel simply dismissed the one individual trained in treating human emergencies and trauma to fetch him equipment he needed? Again, I don't think so. Paper, pen, list. Give it to Shane, let Shane and one of the women, who seem to know the area extremely well and have more brains about fighting the walkers than most everyone else int he show, go with him.

Even with a list of what was needed, I am not sure that someone who didn't know what they were looking for would necessarily be able to find it. You could give me a list of that stuff and the odds of me being able to identify any of it, unless is was exactly labeled would be quite remote. Also, Otis felt like he had to be the one who went and risked his life because he felt responsible for Carl's condition. It was sort of an honor thing for Otis.

I *know* part of the show is exposing the characters to zombies. But PLEASE, PLEASE, PLEASE start finding reasonable ways in which to do it. These folks have lasted a month, at least. You don't make it that long in this type of scenario if you're absolutely unaware of what's going on around you.

1. Someone already made the point of how stupid it was to go tromping into the woods as a search party only to walk in a single file line. Worthless.

Yes. The search party was not well organized. They had lost focus.

2. NO ONE seems to be observing their surroundings! They just stomp along and then suddely they're attacked. Just eat Andrea already, dammit. There is no plausible way, outside of tight camera work, for someone to simply not see the walker who took her by surprise.

They did drop their guard. I don't think the fact that the walker suprised Andrea was all that implausible. She dropped her guard, foolishly, and probably thought it was just someone else in the group at her side until she glanced up and... Oh shi...

3. "Hey, let's throw ALL the flares over there to distract them. We probably won't need the rest when we leave that trailer."

As I noted above. Their plan wasn't a good one. They had no escape plan. I don't think the flare trick would have worked a second time, since they would have had to lit them and throw them from door of the trailer, as opposed to doing so hidden behind a cop car. The zombies would have been attracted to the flares, saw the fresh meat and that would have been that. I think Shane and Otis were desperate and felt like they had to do something. Sadly, it wasn't very well thought through.

4. "Hey, don't bother looking in the ambulance that's four feet away from us. There's probably NOTHING in there we can use. Certainly nothing that a trained EMT can use."

They had enough problems getting exactly what they needed and it seemed to be a heavy load. With Carl's life in the balance, I don't think it was time to go on a scavanger hunt for other supplies. As a first responder, Otis likely knew that the supplies they needed would not be found in the ambulance. Searching there would have been an unnecessary frolick and detour.

5. "Hey, Otis, we don't need an escape plan, right?"

I guess they hoped the flares would keep them distracted... Yeah. Their plan wasn't very solid.

Posted by: Forbiddendonut at October 25, 2011 2:09 PM

Posted by: lubeg at October 25, 2011 1:55 PM:
There is no plausible way, outside of tight camera work, for someone to simply not see the walker who took her by surprise.

-Agreed. that dude just made me think of the zombie at the end of Buffy. "Grrr.. Arrrgh..."

in reality, it is very likely that no one would ever know what's really become of her. The question is do they have the guts to play it out that way?
-Also agreed. That would be devastating and yet brilliant and gutsy.

Posted by: Odnon. at October 25, 2011 2:19 PM

I couldn't understand why nothing was boarded up or secured or why there wasn't SOME effort to fortify the place...

I totally agree. I would have liked a little more explanation as to why the farm house looked so clean and pristine. In the comic, I believe they make mention of a fence around the place that holds up well. Even something like that.

Hopefully, if Daryl or Glenn make it to the farm house in the next episode they can ask someone why the hell is everyone so relaxed and the house so weakly defended.

Posted by: Forbiddendonut at October 25, 2011 2:23 PM

What I can't get over is why the Vet would have IV fluid, needles and surgical instruments but NO MORPHINE!

Wouldn't pain killers be the number 1 thing you'd want to have so even if you couldn't save someone you could at least ease their pain?

Posted by: Kristy K at October 25, 2011 2:26 PM

Hmm... I guess I disagree. I really liked a lot about the episode, although it did move a little too slowly, and the "get medical supplies oh toss some flares oh shit" was NOT smart, especially with Shane being a deputy and all.

Things I liked: Shane, Rick and even irritating Lori's acting. I thought it was first rate. I liked the deepening of the Shane-Rick dynamic. We know Shane has the inclination to leave, because of Lori. But Rick is his friend and partner for we don't know how many years. And he loves Carl too, even before the zombie apocalypse. So he doesn't *really* want to leave. Serious push-pull.

The gore in the baby seat when T-Dog was looking in the cars. Eeek!

The flashback - I actually didn't think the particulars of the flashback were particularly interesting (although, btw, moms surely stand around talking when picking up kids, and of course Shane knew where to find Lori - Rick is his partner, they are close). However, I'd love to see more flashbacks to the time as the world was slipping into apocalypse. Not to open a HUGE can of worms, but regardless of how one feels about Lost, I thought the flashbacks of each character always made that show better. Also, flashbacks that show the beginning of zombie-fu would be interesting in light of the fact that we know that Rick missed out on all that stuff, being in a coma. So he doesn't know how it was for all these other characters watching things get worse and worse.

As always, Daryl. "Am I the only one Zen here?" "Merle got the clap on occasion."

Things I didn't like: Dropping the Sophia ball in favor of the Carl ball. Also, I am *not* at all a "that's so unrealistic it would never happen" viewer. Most of the time I lose the word "disbelief" at the door, seriously. But I did find myself wondering, if this farm is only two miles off the main road, five miles from a school, why is it apparently so safe from zombies? And the orange juice literally threw me out of my chair. (And, again, I am not like that AT ALL.) But I immediately said, "How on Earth do they have orange juice?"

I guess I just like the show and (most of) the characters, so I'm willing to put up with some unevenness. It's not perfect, but it's more engaging than most of the stupid shit on TV, plus... zombies!

Posted by: MM at October 25, 2011 2:38 PM

What I can't get over is why the Vet would have IV fluid, needles and surgical instruments but NO MORPHINE!

Wouldn't pain killers be the number 1 thing you'd want to have so even if you couldn't save someone you could at least ease their pain?

Posted by: Kristy K at October 25, 2011 2:26 PM

Maybe he had some, but ran out? He did say that they've lost some people, his wife among others.


Posted by: Forbiddendonut at October 25, 2011 2:39 PM

Look, I just want to know what the fuck the guy at the CDC whispered to Rick. Everyone is starting to piss me off, except for Daryl, and that's because he's a Boondock Saint. And Carl because it's not his fault he got shot, and he seems to be more perceptive than the adults give him credit for. I, too, want more rise-of-the-zombies backstory. I suppose I could read the comics (but we all know reading is for people who can't afford cable and nerds).

And before anyone gets crazy, I'm kidding about reading being for the cable-less nerds. That's what Netflix is for.

Posted by: Adrienne Saia at October 25, 2011 2:43 PM

I believe I can answer the morphine question: large animals and horses in particular reach quite badly to morphine and they are often given pain killers that can't be used in humans, especially small children without bad side effects so it's not unusual for a vet not to have lots of morphine.

Posted by: PaddyDog at October 25, 2011 2:46 PM

I, too, want more rise-of-the-zombies backstory. I suppose I could read the comics (but we all know reading is for people who can't afford cable and nerds).

I will save you the time and a descent into furhter nerdom: the comics don't really give more "rise-of-the-zombies backstory." There is very little, if any, of that in the comics.

Posted by: Forbiddendonut at October 25, 2011 2:51 PM

There is Orange Juice powder, just add water and mix. Now that mystery is solved. Everyone happy?

Posted by: sarah at October 25, 2011 2:51 PM

The first episode of the season wasn't all that different, as far as nothing happening/filler goes. Hell first season was only held together by them having a goal in mind. Finding that cdc or whatever it's called. This season it doesn't have much to hold it together. It seems it wants to be episodic but still have a continuing arc that really doesn't matter.

Posted by: googergieger at October 25, 2011 3:14 PM

This season it doesn't have much to hold it together. It seems it wants to be episodic but still have a continuing arc that really doesn't matter.

I mentioned this in last week's comments. This is also a problem in the comic. The only plot in this series - both in the comic and show - is survival. That's pretty much it. I think this is some of the reasons people questioned whether you could make a TV show about this situation. Beyond survival - getting food, water, trying to find some place safe - what else is there?

If they go off on some crazy plot to find a cure that would be totally contrary to the series and everything Kirkman's said about the series.

At best, the show will have as series of small arcs. The group tries to find some place safe. They think they find it. They try to start to make a new life. Shit goes bad. They have to move on, looking for a new place to try to start over. Really, what else is there? That's pretty much how it's gone in the comic.

This is why a boy getting shot in the stomach becomes a big deal. Or a little girl going missing during a zombie attack beceomes a big deal. Or trying to get medical supplies becomes a big deal.

Posted by: Forbiddendonut at October 25, 2011 3:31 PM

I don't think it needs a plot other than survival. That's what a post-zombie apocalypse is all about.
That's why the farmhouse set up bothers me so much. Why is it so easy for them when clearly everybody else is struggling so much?
That's my only problem with the show. I don't care that half of them are stupid. The likelihood of finding oneself at a Mensa convention when the zombie outbreak happens are low and even then I think most of us would prefer to find ourselves in the company of survival-savvy Daryl rather than Stephen Hawking. But I want to follow these people as they make it through the day with all services broken down and no clean clothes and no reliable transportation and no knowing where they'll sleep tonight. If I want to see the house on Walton's Mountain, then I'll watch The Waltons.

Posted by: PaddyDog at October 25, 2011 3:43 PM

2. Otis didn't do a damned thing to triage Carl in the woods?! BULLSHIT. This was FINE until Otis claimed to be an EMT. That was just poor writing.

I thought he said that he was a First Responder. Out in the country, where I work, the two are extremely different.


Posted by: admin at October 25, 2011 3:47 PM

The farmhouse is possibly an allusion to Night of the Living Dead, so maybe the boarding up the house scene comes next week. They've got the requisite ONE black guy afterall.

And what was the deal with Rick having to prove how much of a hero he is? When he can barely stand, he's going to try and leave the house to save the day? Why do the writers feel like we need this much effort to accept him as the hero? It makes him look like a moron, not a hero.

Posted by: John G. at October 25, 2011 3:49 PM

2. Otis didn't do a damned thing to triage Carl in the woods?! BULLSHIT. This was FINE until Otis claimed to be an EMT. That was just poor writing.

I thought he said that he was a First Responder. Out in the country, where I work, the two are extremely different.

Posted by: admin at October 25, 2011 3:47 PM

I could swear he used the word "paramedic" or "EMT". But I'd have to rewatch to be certain.

Posted by: lubeg at October 25, 2011 4:11 PM

You can easily do an episodic series. I mean Mushishi was always stand alone episodes with just the protagonist being the constant. Hell even Hell Girl managed to do stand alone with an ever so often nudge forward in a continuing story arc.

The problem with the show isn't it has nothing tying it together, it's that it desperately wants to have something tying it together.

Again the MST3K guys always brought up how the studio wanted them to have a continuing arc in their show because they felt an audience wouldn't tune in if they didn't have that. I don't know if that is the case here, but the show suffers from not knowing what it wants to be. As every episode they seem to just be stuck. Not wandering through a dying world, just stuck.

Posted by: googergieger at October 25, 2011 4:18 PM

That was a very important conversation between Rick and Herschell about if this was the next 'bird flu' like sickness or if this was something different. For those of you that have read the comics... remember the big surprise Herschell has in his barn? I think that conversation is foreshadowing of that.

Posted by: Ariana at October 25, 2011 9:43 PM

ps.....I'm pretty sure there's orange trees in that part of Georgia

Posted by: Ariana at October 25, 2011 9:45 PM

I'm finishing Breaking Bad at the moment, which makes me more critical of other TV shows because it's so impossibly good. But will somebody please make the Walking Dead interesting again. Throw in a wild card, kill a character, gargantuan orangatang.

- Fukabees

Posted by: Fukabees at October 25, 2011 10:04 PM

Nope, no orange trees to speak of in the Atlanta area. Peach trees though. Maybe it was peach juice?

Posted by: ed newman at October 25, 2011 10:29 PM

I don't think I'm ready for ANOTHER new found, nor a new kind of dating feeling.

Posted by: Bob's your Uncle at October 26, 2011 7:02 AM

if you know the comics, then you know things with the farmers family are about to get really weird.

Posted by: Jules at October 26, 2011 1:21 PM

Boring and overwrought, too much acting and not enough mayhem. Two zombie kills in an hour. More like the TALKing dead. HIYO!

Honestly, I don't want to watch a soap opera with occasional bloodletting. I can get that at home.

Posted by: Uncle Mikey at October 26, 2011 1:53 PM

This was honestly a pathetic episode of "The Walking Dead" and has driven me to decide to stop watching it (after the sub-par opener which had 3 monologues so bad you could imagine the actors saying, "Really? There are going to be TWO monologues to Jesus in a Church during a Zombie Apocolypse in this episode alone?!!!")

You can tell when a show is going downhill and it's best to lave before you get caught-up in a mess of "Lost"-like proportions.I was smart enough to stop watching Lost in the beginning of Season 2, so I know when the ship is sinking and heed my warning - Walking Dead is going down fast. Can't believe it made the "Top 10" shows list this week, it was absolutely terrible on every level, from the dialogue, to the scenes, to the character development.

This is what happens when a show loses it's creator/executive producer who was the driving force behind it and the budget is sliced up.

Posted by: Devin at October 26, 2011 3:31 PM

Very dull and pointless episode, c'mon how do you make zombies so DULL???

Why don't they strap on some protective clothing so they don't get bit? At least on their ankles!

Why don't they put iron bars on the sides of vehicles over the windows so they don't get bit?

Why do people insist on going off by themselves over and over again?

Why have they not found some decent swords so they can lop off some rotting heads?

Bah, who is writing this? The Desperate Housewives staff?

Posted by: TrickyHD at October 26, 2011 5:00 PM

@PaddyDog--your questions about the farm shall be answered.

I thought this a pretty decent epidsode, but I did not like the ending. the medical supplies bit did indeed feel like a video game sidequest. Now we'll have part of a whole nother ep dedicated to Otis and Shane in peril. People need to start getting eaten real quick, just something to jolt the story. What makes the comics a good, tense read is the realization that NOBODY is safe.

Posted by: stryker1121 at October 26, 2011 9:54 PM

"What makes the comics a good, tense read is the realization that NOBODY is safe."

How does the show make people think anybody is safe?

Posted by: googergieger at October 26, 2011 11:41 PM

OJ? Buy it by the pallet at Sam's or Costco, store it in a deep freeze in the basement. Seriously, am I the only person that lives in "fly-over" country?

Posted by: midas89(heavy) at October 28, 2011 11:58 AM