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October 1, 2008 |

By Daniel Carlson | Industry | October 1, 2008 |

Sometimes I wonder where these feelings for Zack Snyder come from: Why do I feel such a particular mixture of boredom, weariness, and mild disgust? Then I watch 300 again on HBO, and I remember. Snyder’s a visual guy, pure and simple. He doesn’t so much tell a story as show it happening, which is why his adaptation of Frank Miller’s graphic novel was tonally perfect, since the source material wasn’t too deep in the first place. (And which is also why there’s no small amount of concern over how Snyder will handle Watchmen, a stunningly nuanced graphic novel, but that’s a whole other thing.)

Anyway, in another deal that’s right in line with the filmmaker’s proven inclination for pretty flashing lights, he’s signed a deal to develop three original video games for Electronic Arts. What’s more, EA will retain full ownership of the properties developed, though they’ll also apparently work with Snyder and his production company on possibly turning some of the video games into movies. (Because everyone knows those are always great.) But the real problem no one seems to want to address is: Will anyone care? It’s not like having a major filmmaker’s name attached to a game means it’s going to be good or popular. John Woo’s Stranglehold isn’t exactly doing Grand Theft Auto IV numbers, you know. And why would anyone who likes Snyder’s movies think he’s going to be good at coming up with original ideas —┬ásomething he hasn’t really done yet — for video games, which by necessity are aimed at much smaller markets? The guy does nothing but visuals, but how will he make out coming up with a story that has to be good enough to make you want to play it through to the end?

Whatever. Zack, good luck. You’re having yourself a fun few years. Here’s hoping you get the most out of them.

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Industry | October 1, 2008 |

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