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Is This It? Is This The Video Game Movie We've Been Waiting For?

By TK | Trade News | January 9, 2013 | Comments ()


Oh, the dreaded video game movie. So many choices. So many adaptations. So much absolute garbage. Inevitably, because Dustin is a horrible person without a shred of soul left, I get stuck reviewing them, so I can tell you first hand that the suckage of video game adaptations is relentless, consistent, and after a while, simply soul-crushing. Hollywood puts next to no effort into them, to the point where we find ourselves vehemently defending films like the first Silent Hill even though we know that it was, at best, OK.

The thing is, I can live with lousy adaptations of the Resident Evil franchise. It's not really a truly great franchise (if I'm being honest, Resident Evil 4 is the only game in the series that I've ever truly enjoyed). Same with Mortal Kombat -- I've never been particularly invested in the franchise, so I don't care quite as much that the movies are junk. But when you get to the properties that I like -- not only do I like, but that are genuinely intense, brilliantly written works of near-art -- if not actual art -- the sting is a lot more bitter. I can live with crappy adaptations of Alone In The Dark, but when I hear scary news about Uncharted or Mass Effect, I get palpitations.

Which brings us to Shadow Of The Colossus, one of the true genuinely emotionally affecting (and at times quite tragic), gorgeous, and wholly engrossing games out there. Quite frankly, it might be one of the best video games ever made. Released in 2005 for the PS2, it chronicled the tale of a young boy who must do battle with 16 massive supernatural creatures in order to save the life of a girl. It is one of the rare games that I truly find to be a work of art. And it's getting adapted, so I'm automatically terrified.

BUT WAIT. There's news, and it's good news. Josh Trank, who directed the wonderfully surprising Chronicle, has been tapped to direct, and now Seth Lochhead has been hired to write the script. Seth Lochhead isn't a terribly well-known writer, with only one feature title to his resume, but it's Hanna, which makes him a name worth noticing. It also makes this potentially good news. It would be nice to finally get a video game adaptation that I don't have to defend (*cough*originalResidentEvil*cough), and rather one that is just a good movie, full stop. The other side of the coin is that this game in particular is an incredible challenge to bring to life. So we'll just have to see what happens.

For your entertainment, here's the trailer for PS3 re-release the game:

City of Thieves by David Benioff | Boy Saint Louis Has Gone Down Hill: "Defiance" Trailer

Comments Are Welcome, Bigots and Trolls Are Not

  • Mike O.

    There are so many reasons why this won't work. First, playing the game gives you a sense of scale that watching a movie won't. That's not to say that things will be of different proportion. It's that when you're actually controlling Wander up these collosi, making that leap of faith from a faliling arm to a torso, or riding through those beautiful landscapes it *feels* expansive. After crap like Transformers and D-Wars that also feature massive creatures is someone who has never played the game going to be impressed?

    Second, it's going to get repetative. Even if you reduce the number of colossi or compress it through a montage it's still 16 boss battles.

    Third, I fear that they'll have to throw in plenty of exposition (possibly with the Lord Emon character) which will undercut the ending when you see Wander essentially sold his soul to the devil.

    Even though Shadow is a better game and more cinematic, I think Ico might have been a better story to film.

    Still, if this movie gets made I'll be there first day.

  • I never played the game, but based on the trailer alone, it looks amazing. And like maybe only an animated movie version would work. It looks like something Miyazaki would have a lot of fun with.

  • cweise01

    I have no idea how they're going to make this into a movie. There is almost no dialogue in the game at all, and the majority of the game is spent riding your horse around while holding a sword up. It's probably my favorite game ever, no doubt, but if they make it into a film there is no way you can translate the message of the game or the emotions it inspires over to film. This is a terrible idea.

  • Jezzer

    Don't worry so much, TK. The tv show and comics they made about the Walking Dead game on the 360 were phenomenal.

  • Mrs. Julien

    I don't understand any of the words in this post, but that header picture is amazing. I'm so glad I can sometimes comment again from work, so I can share such scintillating thoughts with y'all. That's right, the Canadian trapped in NJ just said "y'all".

  • Drake

    Glad that you are back. And shouldn't you say "yous guys"?

  • Mrs. Julien

    Aaaand as of today, I once again can't even SEE the comments. [insert tapestry of profanities here]

  • zeke_the_pig

    My, my, what fun you must be having...
    What a pisstake

  • Mrs. Julien

    I can reply to comments on my comments. I can do the same on Facebook: I can reply to postings on my wall or on Pajiba. I am RAGING inside. Not see the comments? That is some bullsh*t!
    Subject: [jiba] Re: Shadow of the Colossus News

  • Mrs. Julien

    As in "youse guys go wait in the gradge"?

    Subject: [jiba] Re: Shadow of the Colossus News

  • EliotKami

    The things that made Shadow great were the periods of solitude and isolation, the time spent riding long distances with only the sounds of your horses's hooves to listen to, contrasted with the brutality of the battles with the Colossi. You weren't a hero; you went into the homes of these creatures and murdered them. It's gonna be difficult to pull off. Like interspersing the first third of Wall-E with clips from Pacific Rim.

  • zeke_the_pig

    I'm gonna go ahead and say that this ain't gonna work. Colossus is one of the best games I've ever played, but it is still a game - the incredible atmosphere, implied backstory, and design were all secondary to the fantastic game design. It'd take a goddamn incredible screenwriter to twist it around and make it work in a movie format. Hanna was good. Damn good. But not incredible.

  • Alberto Cox Délano

    So, having tapped "Hanna's" writer, how about they double up on the talents from that movie and they hire Saoirse Ronan as the lead, by way of a nice gender inversion? "Hanna" is perhaps one of the greatest mainstream feminist pics of the late years, so why not take a bold path? Also, The Rule of Cool simply gets shot to outer space when you have someone petit like Ronan taking down on Titans. (You may notice that I'm sort of a fan)

  • Carlito

    A Southern-accented Cate Blanchett as Dormin. More work for Tom Hollander is always a good thing.

  • Just seems redundant to make a movie from an RPG or video game. I'm not a gamer, but isn't pretty much like watching someone play?

  • BlackRabbit

    Let's play's are pretty popular, though. I am curious how they're gonna do this, since the story is pretty straightforward.

  • HEY. Final Fantasy: The Spirits Within was *pretty* to look at! >.>

  • lowercase_ryan

    I have a hard time with the game to movie thing because the gameplay has such a huge affect on how I view the game itself. If I hate the control scheme then a game is lucky to get a "meh" out of me.

    That being said, this looks good. It's no Metroid Prime, but it looks good.

  • Yossarian

    Doesn't matter whose attached to do the script, TK. You don't need to see their filmography. This is not the video game movie you've been looking for. You can go about your trade news. Move along, move along.

  • NegativeNellie

    This is game with loads of plot holes, it will be interesting to see if this gets made, though i doubt it will.

  • Mixmastercereal

    Excited and frightened, in that order.

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