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Min. Pleasure


Max Payne / Phillip Stephens

Film Reviews | October 17, 2008 | Comments (76)


I realize it may seem like we here in Pajiba-land might come down a bit too harshly on video-game adaptations. While I’m sure there may be a tad bit of snobbery at play when dismissing the hilarious attempts of Uwe Boll and Paul Anderson offhand, it shouldn’t be misconstrued (for my part) as an elitist rejection of any and all video-games. On the contrary, I think some of the best console and computer games have legitimate claims as high quality narratives, as potent a force in pop culture as bestselling novels or TV shows. The issue is usually one of translation, as well as of the marketing machine behind both mediums. Speaking to the former, video-games rely on a visceral immediacy and a much different suspension of disbelief. If your character is walking along, bonking a steady stream of identical monsters, and then suddenly morphs into a kickass ninja-dragon, well, for some reason that works. Try that ridiculous shit in a movie and you end up with Mortal Kombat: Annihilation. The two mediums rarely cross-breed well. Added to this, films and games generally function as tie-ins for one another; if one gains popularity, the other will usually get a half-assed commission. For every shitty “based on a video-game” movie, there are probably fifty terrible “based on the movie” games, a phenomenon that can only increase in frequency since both are becoming part of the same media-blitz. This has been going on since olden arcade days, and should’ve ended when E.T. single-handedly murdered the Atari 2600 in 1983.

These films have failed (and if Max Payne is any indication, will continue to fail) because the adapters don’t have the guts or brains to make an ingenuous story, content to have their film bumble through in-winks and other fealty to a source material that is unable to be translated on screen. Maybe if I’d played the games Max Payne the film wouldn’t have seemed like such a nonsensical clusterfuck, but that’s my point - the film adaptation needs to function on its own merits a priori.

And really, maybe it should have. Director John Moore sets off to make a cryptic little neo-noir, half Sin City caricature and half The Big Heat archetypal revenge flick. On the one hand, style appears to be on his side. But Moore not only fails to balance these extremes, he doesn’t even try to make the tone consistent. Every scene seems to exist in an independent universe, moving from pat action sequence to cartoony noir to balletic bullet-time shootouts to (I shit you not) images of Armageddon. Independently, some of these shots make sense, or are even impressive, but together they craft a tone of unintended anarchy.

Mark Wahlberg, scowling slab of granite he is, can’t distinguish Max Payne from the other billion one-note action characters he’s played, but the poor cretin actually performs as his Frank Castle rip-off better than anyone else in the film - the ensemble cast: Ludacris, who finds his existence enough to qualify as a thespian; Chris O’Donnell, who is evidently still alive; Mila Kunis, who looks and acts like a cranky teenager (and plays an assassin!!); and Olga Kurylenko, who utilizes her ten-minute role to pulse across the screen like a blob of sexy Jello. Oh, and Beau Bridges is in there somewhere.

It’s possible that somewhere in John Moore’s head this all made sense - the harder-than-steel cop who becomes a vigilante has worked countless times before, and use of insane hyper-expressionist imagery is perfectly in keeping with the roots of films noirs, but nothing in Max Payne carries its own sense of urgency; the bullets and bodies and staccato violence (which somehow didn’t earn an R-rating) are all meaningless, dark and devoid of subtext. Nothing in the film exists intrinsically in the film, Max Payne feels three or four times removed from the concepts it sprang from. Maybe this idea sounded a hell of a lot better on paper, but that’s where it should have stayed.


Phillip Stephens is the lead critic and book editor for Pajiba. He lives in Fayetteville, Arkansas and wastes his twenties in grad school(s).


W. | Brasyl by Ian McDonald



Comments

Yes, but is there "Bullet Time"?

Posted by: monitorman at October 17, 2008 7:13 PM

FEEL IT! FEEL IT!

Posted by: BarbadoSlim at October 17, 2008 7:16 PM

Eh, thought so. Shame, I thought the original game was pretty kickass. But it just stands to reason, you can't condense 24+ hours of the experience of a game into a two-hours or less film. They're just their own medium. So yeah, great review, Phillip.

Posted by: vic at October 17, 2008 7:27 PM

So you're saying this movie is not approved by John Stuart Mill? Cause that's what I base all my movie purchases on.

Posted by: the_wakeful at October 17, 2008 7:28 PM

Chris O'Donnell!?!?

I thought he was in a Moroccan prison or some shit. Why would they put him in a film like this?

Boy is blander then Wonder Bread.

Posted by: BarbadoSlim at October 17, 2008 7:35 PM

Slim, that depresses me as much as you.

Posted by: Jay at October 17, 2008 7:37 PM

Slim you took the words right out of my mouth (It must've been when you were kissing me)

Posted by: Optimus Rhyme at October 17, 2008 8:16 PM

Phillip, thank you for not saying:

Max Payne = video game adaptation.
Therefore, Max Payne = shit.

I don't doubt the movie sucks but at least you gave it a fighting chance.

Posted by: Facehugger at October 17, 2008 8:38 PM

O.k., I know it has a legendarily bad reputation. Plus, being a very young kid I probably wasn't as discriminating as I should have been, but...

I LOVED that Atari 2600 E.T. game.

Posted by: DarthCorleone at October 17, 2008 9:09 PM

In my somewhat limited video game history, I remember one actually having enough plot that I thought it would make a good movie. I think it was called Parasite Eve and there were these things doing something and this giant-boobed cop who discovered super powers and then it turned out that the dna in her cells was actually alien dna that was taking over their human hosts after creatively breeding them over the centuries from single celled organisms to become the perfect vessels. There was a smidgen of actual science in there. I used to remember what it was called but now all I can think of is the mitichlorian? from those horrible horrible Star Wars prequels. I hate it when actual and usually expensively obtained knowledge is replaced in my brain by movie trivia.

Anyways, all the other video games I have ever played make sucky movies.

Posted by: Jennifer at October 17, 2008 9:20 PM

I don't care what anyone says (especially Mr. Stevens), the Resident Evil movies will always hold a special place in my heart. Right next to the place held by your momma. Zing!

Posted by: the_wakeful at October 17, 2008 9:35 PM

I was REALLY optimistic about this movie.

My dad, brother and I played the game together when the first installment came out years ago, so news of a movie adaptation of what was father/son/brother bonding experience made me pretty happy.
The game was pretty awesomely over-the-top. Whether that translates successfully over into the movie, I don't know, but the style appears to be right. The game was pretty dark and there was a slight tongue-in-cheek approach with Max's absurdly noir way of narrating the story with hysterically overwrought metaphors.

Here's what I'm wondering though: was the plot more or less the same? The game's story was this (spoilers?): Max arrives home one day to find that some junkies, high on this new drug called Valkyr, have murdered his wife and infant daughter as well as his neighbor. Years later, as a DEA agent, he's implicated in the death of a friend and fellow agent. Max basically works his way through the mobs (a handful of which are babbling occultists) and some Russians, meets femme fatale Mona Sax and eventually goes to hunt down the head of the criminal company that's been manufacturing the drug not only to avenge his family, but also because a secret society promised him freedom from charges if he killed her.
Anything like that?

Posted by: Saint Saturn Sunshine at October 17, 2008 10:05 PM

Mark Wahlberg, scowling slab of granite he is, can't distinguish Max Payne from the other billion one-note action characters he's played,

Mr. Stephens, you leave Mark Wahlberg alone. You'd be pretty solemn and pissed off if you were in The Funky Bunch too.

Posted by: Admin11 at October 17, 2008 10:16 PM

So you're saying that you can feel it, and that Phillip should too, yes?

Posted by: Jay at October 17, 2008 10:29 PM

Thank you for the grammar lesson Jay. May I have another.

Posted by: Admin11 at October 17, 2008 11:11 PM

Are you ruining my "Good Vibrations" joke? Are you???

Posted by: Jay at October 17, 2008 11:26 PM

Chris ODonnell has approximately 20 kids now. Glad to see him working in any capacity before he has to start his own child labor sweatshop.

Posted by: Austin at October 17, 2008 11:48 PM

Are you ruining my "Good Vibrations" joke? Are you???

Come on, come on, Jay. We can party on the positive side, and pump positive vibes.

Posted by: branded at October 17, 2008 11:52 PM

Apparently I am. You see, sometimes I have to stop, pull my head out of my ass, wipe the fecal matter from my eyes and try to recognize a subtle joke when it is presented to me. This particular one is doubley shameful considering that I made the reference in the first fucking place.

I think I should lay off of the beer.......time for whiskey.

Posted by: Admin11 at October 17, 2008 11:53 PM

Remember how it was an ironclad rule that movies based on comic books sucked gleek soaked taint through a pus rag? And then around the late nineties some non mainstream graphic novels started leaking into the movies and being tits up balls to the wall incredible like The Crow, Road to Perdition, Sin City, A History of Violence . . . and then even some mainstream ones made startlingly good translations Spiderman, Dark Knight. (Yeah I know I left your supedity-dupity-fucking-favorite one off the list, deal with it).

Just compare that decade of comic book movies with the previous three decades of desolation.

There is absolutely no reason why there cannot be a truly great video game movie, just like there was no reason there couldn't be a truly great comic book movie. Great stories transcend their medium. It will come.

Posted by: stipe42 at October 18, 2008 1:21 AM

I won't care for as long as I can stare at Mila Kunis doing whatever.I like her a lot. /Kevin impersonation.

Posted by: Sunsneezer at October 18, 2008 1:45 AM

Oh no, problem, Admin, the laughing I just did certainly makes up for it. Hope it wasn't too much whiskey though.

Posted by: Jay at October 18, 2008 6:53 AM

One thing the Max Payne video games had which the movie clearly lacks is a sense of humor. The games were making fun of the noir genre. That's what made them so damn charming.

Posted by: Sidewinder at October 18, 2008 10:03 AM

One thing the Max Payne video games had which the movie clearly lacks is a sense of humor. The games made fun of the noir genre. That was what made them so charming.

Posted by: Sidewinder at October 18, 2008 10:07 AM

I've had it with Marky Mark. Get a fucking sense of humor, asshole.

And Optimus, if you dump me for BSlim I may never bounce back... Seriously, BSlim? If you're gonna leave me for a dude at least do it for Skittimus Maximus or PissBoy.

Maybe I should get a sense of humor, too.

Posted by: Sofía at October 18, 2008 10:56 AM

I just finished watching a YouTube clip of Wahlberg on the Jimmy Kimmel show, threatening to smack Adam Samberg in the nose, and then I see Sophia's comment and get my first out-loud laugh of the morning.

"Get a fucking sense of humor, asshole." Excellent!

Y'know, I've really tried liking the guy, but it's gotten just about impossible anymore.

Posted by: TMax at October 18, 2008 11:09 AM

Sorry, Sofia.

I'm an idiot.

Posted by: TMax at October 18, 2008 11:11 AM

Vermillion, Other People's Words Edition:

I realize it may seem like we here in Pajiba-land might come down a bit too harshly on video-game adaptations.

Not really.

n the contrary, I think some of the best console and computer games have legitimate claims as high quality narratives, as potent a force in pop culture as bestselling novels or TV shows. The issue is usually one of translation, as well as of the marketing machine behind both mediums.

At least you get it.

And ditto for Stipe42, Sidewinder, and yes, Sunsneezer. I like her a lot, too.

Posted by: Vermillion at October 18, 2008 11:31 AM

Video Game Movies that are actually Pretty Good


  • Silent Hill

  • Resident Evil

  • Resident Evil Apocalypse

  • Mortal Kombat

  • Tron

  • Future Cops (Chinese Streetfighter movie with Simon Yam as Dhalsim)

  • Avenging Fist (Chinese Film of Tekken basically)

  • Avalon

  • War Games


Video Game Movies that are Okay

  • Resident Evil Extinction

  • Hitman

  • eXistenZ

  • Lara Croft: Tomb Raider

  • Lara Croft Tomb Raider: The Cradle of Life

  • Doom

  • Cloak and Dagger


Video Game Movies that are Pretty Bad

  • Max Payne

  • Blood Rayne: Deliverance

  • Double Dragon

  • Postal

  • The Wizard

  • Wing Commander

  • House of the Dead 2


Video Game Movies that Cause Physical Pain

  • Mortal Kombat: Annihilation

  • House of the Dead

  • Alone in the Dark

  • Bloodrayne

  • In the Name of the King

  • Super Mario Brothers

  • DOA

  • FarCry

  • Stay Alive

Posted by: Adam C at October 18, 2008 12:04 PM

Adam>> Hmmm...I generally agree with you, although I take exception with what you have classified as "video game movies" in a few cases. Some of them are not proper "adaptations" of specific video games and are therefore less relevant to the discussion above in terms of successfully translating narratives.

Posted by: DarthCorleone at October 18, 2008 12:16 PM

Totally agree, Sidewinder. I especially love Max continuing his dark dark brooding to the phone-sex line in the second game.

Also: when did they make a movie out of FarCry?

Posted by: Saint Saturn Sunshine at October 18, 2008 12:21 PM

Yeah, Avalon, Tron, Cloak and Dagger, Wargames, eXistenZ, The Wizard, and Stay Alive aren't really Video Game Movies(tm), but really are movies about video games. I debated adding them...but I love Tron and any time I can post about it is a good thing.

Posted by: Adam C at October 18, 2008 12:22 PM

Markie Mark did Max Payne as a warmup for Make My Video: The Movie.

Posted by: Lucas at October 18, 2008 12:46 PM

BTW, if anyone wants to see/play a quality videogame that's damn near close to a cinematic experience, rent Bioshock. It's beautiful and frightening and fun.

Posted by: BFFredo at October 18, 2008 12:51 PM

"Sexy blob of jello" sounds like it should be in some godawful/amazing pulp noir paperback. As in, "She came at me like a sexy blob of jello, jiggling in all the right places." I would totally read that.

As for the movie, I never really had high expectations, but now my motivation to see it has ebbed to nil. I'll wait for The Spirit, since that will at least be less random.

Posted by: kalexal at October 18, 2008 1:07 PM

Uwe Böll made FarCry, it was released this month (extremely limited). A friend of mine, knowing my love for all things Böll, sent me a screener of it as a gag birthday gift. It is pathetic, Postal is Böll's best movie and that's not saying very much...

Posted by: Adam C at October 18, 2008 1:08 PM

Posted by: BFFredo at October 18, 2008 12:51 PM

I second that, and I would add F.E.A.R. , for your consideration.

Posted by: BarbadoSlim at October 18, 2008 1:15 PM

The Spirit could be oh so awesome, yet could crash in a Paul Haggis directs Rainbow Killer way. Eisner's original stories were beautifully written and drawn, but Miller, though insanely talented and I want a movie version of his Ronin RIGHT NOW!, has had amazingly bad (RoboCop 2&3) screenwriting quality...
Instead of Ronin I'll gladly accept the development-helled version of Miller's Hard Boiled...

Posted by: Adam C at October 18, 2008 1:18 PM

Bob Hoskins as Mario and you didn't enjoy the Super Mario Bros. movie? Surely you enjoyed their Super Show?

Posted by: becks at October 18, 2008 1:41 PM

And Super Mario Brothers had Mojo Nixon, John Leguizamo, Samantha Mathis, Lance Henricksen and Dennis freakin' Hopper and IT STILL SUCKED!!!

Posted by: Adam C at October 18, 2008 3:15 PM

SSSSSSSSSSSSSSSTOP!

The true face of "pajayveass" is showing on Facebook. Personnel from this very site just went off of on some asshole who didn't meet "Prisco's" standards.

Now the WHOLLLLLLLLLE disgusting facade is coming down, the gooey non-nougat center, the Klan cell hidden beneath...THE COMMUNIS...you know where I'm going with this .


SHAME. ON. YOU...

Posted by: BarbadoSlim at October 18, 2008 4:18 PM

Sorry, Love. It was a Meat Loaf quote. I don't know if you're familiar with his work.
However, Lucas deserves Eloquent Eloquence for

Markie Mark did Max Payne as a warmup for Make My Video: The Movie.

If you don't know why that's funny you are missing out On LIFE.
Now to take a nap in preparation for tonight's festivities. WE WON, BABY! College Rivalry=HUGE PARTY. In closing I'd like to add
*ahem* Ooh Ah! You wish you were a Chippewa!

Posted by: Optimus Rhyme at October 18, 2008 5:19 PM

I don't think any video games should be 'adapted' to movies. While both are displayed on a screen, they are a completely different experience as far as story-telling goes. You cannot tell a 10+ hour story in two or even three hours. It wouldn't work unless you set it up for sequels--and none of those have been done right. And if you just go for the feel of the game, such a Silent Hill did (loved the movie, but not nearly as much as the games), then you're going to end up sacrificing too much of the story in order to obtain atmosphere--because that limited budget has to go somewhere, and who cares about following the story if you can get some scares? It's pretty much impossible to translate one medium to another without making sacrifices fundamental to the core of the game. The story's already been told.

The same goes for movie-to-game adaptations, although most of the ones you see these days are based off either kid flicks or comic book movies. The good ones are few and far between and are usually anomalies considering the movies they're based off of; like Chronicles of Riddick...shitty movie, excellent game.

...I think I just completely confused myself.

Posted by: marty at October 18, 2008 5:42 PM

I'm with BFFredo & BSlim. Playing Bioshock is akin to actually being in a horror movie. One that is well written, beautifully shot and totally immersive. It's a shame that more people don't play video games. Both the storytelling and the technology has come so far.

Posted by: Admin11 at October 18, 2008 6:34 PM

The original Half-Life did that for me. I was to busy laughing at the Ayn Rand-iness of Rapture to be creeped out by BioShock.

Posted by: Adam C at October 18, 2008 6:44 PM

BioShock rocked. First video game that ever made me think it deserved an Academy Award for Production Design.

marty>> I agree with you to some extent, although I think that ten hours of gameplay often does translate to no more than a couple hours of viable plot if you throw out the repetition inherent to most video games.

Posted by: DarthCorleone at October 18, 2008 7:11 PM

If it were up to me, I'd do a movie based on Quake 2 multiplayer's "the edge" map.

Niggas know what I'm talkin' 'bout.

Starring.......... Shia LeBouf.

Posted by: BarbadoSlim at October 18, 2008 7:22 PM

OH man I'm just about ready to rail some ass!

CC clan MOTHERFUCKERS!!!!!!!!!!!!!!!

Posted by: BarbadoSlim at October 18, 2008 7:25 PM

BSlim, 'nuff said.

Posted by: Admin11 at October 18, 2008 7:44 PM

Indeed.

I think this saturday night will be spent rekindling my love for
Call of Duty.

Posted by: BarbadoSlim at October 18, 2008 7:53 PM

and beer, I have a lot of beer in my fridge.

Cheap, american, beer.

Posted by: BarbadoSlim at October 18, 2008 7:54 PM

I'm rockin' the Gears of War. Not much story but chainsawing a bitch is oh, so satisfying.

And I also have a lot of beer in my fridge. Expensive, Scottish, beer.

Posted by: Admin11 at October 18, 2008 8:42 PM

Admin11>> Wouldn't happen to be Fraoch, would it? I love that stuff.

Quake 2 and Gears of War. Those were the days.

Posted by: DarthCorleone at October 18, 2008 9:20 PM

No Darth. Innis & Gunn. Brown ale aged in oak so it has whiskey notes. The wife got so shitty on it at a cultural festival I almost had to carry her home..........again.

I'll have to try the Fraoch though, thanks.

Posted by: Admin11 at October 18, 2008 9:33 PM

Cheap American beer? Oh, Slim. I would have thought you'd have better taste than THAT. [/Canadian beer snobbery]

Posted by: meaux at October 18, 2008 9:44 PM

THAT. [/Canadian beer snobbery]


yeah...keep moving...commie.

Posted by: BarbadoSlim at October 18, 2008 9:50 PM

Oy, I'm not a commie, you punk! That implies caring about politics in the slightest. I'm a nothing but a hippie with a taste for good (i.e. proper strength) brew.

Posted by: meaux at October 18, 2008 9:59 PM

did you just call ME a punk....?

Posted by: BarbadoSlim at October 18, 2008 10:02 PM

Meaux, I think I may love you.

Posted by: Admin11 at October 18, 2008 10:09 PM

But not in that way.

Posted by: Admin11 at October 18, 2008 10:11 PM

More in the way that I love to catch a glimpse of the rare North American Long Hair Beaver. I don't want to see it all the time, but once in a while is a welcome change.

Posted by: admin11 at October 18, 2008 10:14 PM

BSlim, yes, but with the utmost respect.

Admin11, uhhh...wow, thanks, I think...? And it's North American Shorthaired Beaver, not Longhaired. The eastern subspecies may not bear a striking similarity to the Brazilian Beaver; however, it does not resemble the Brazilian Rainforest either.

Ah, whatever. Cheers, man!

Posted by: meaux at October 18, 2008 10:31 PM

Dear meaux,

I assure you I was not speakng of the Eastern Closely Shorn Beaver. Indeed, the N.A.L.H.B. is a shy creature and may only be glimpsed from time to time in certain areas of the continent.

Specifically, the H.A.L.H.B. is usually spotted in old age homes, convents or 1975.

Posted by: Admin11 at October 18, 2008 10:58 PM

Innis & Gunn. Brown ale aged in oak so it has whiskey notes.

Well can you have The Bandit bring me some? Doesn't seem to be sold anywhere outside NJ/NYC.

Posted by: Jay at October 18, 2008 11:56 PM

Eh, I personally loved the "Silent Hill" movie. And I've been harboring a secret fantasy since about age 13 that a Zelda movie would be made based on the Ocarina of Time game. Starring...wait for it...Leonardo DiCaprio circa 1996 as Link and Natalie Portman as Zelda.


I'll show myself out.

Posted by: Dingles at October 19, 2008 12:41 AM

Unbelieveable Jay! I can have a bottle of this brilliant beer make love to my mouth in a city of 250,000 people, in corn-fed Saskatchewan, yet you are denied its full bodied, hoppy, 6.6%, barley goodness? Wrong sir! Just WRONG.

With all due respect, this has cemented my position that most of America has no idea what good beer is.

Dingles, so you mean Romeo & Juliet 2009 ?

Posted by: Admin11 at October 19, 2008 12:47 AM

At least now the movie is out so they can stop playing the damn ads for it. "The devil is building his army, Max Payne is looking for something God wants to remain hidden." Holy SHIT I'm sick of that damn trailer. Every episode of The Shield and Sons of Anarchy for the last month shows it every freaking break. You can't turn on the damn tv for more than 10 minutes without seeing it. I'm boycotting it not because it sucks (which I assumed it would, and I like the games) but because it has irritated me, yes, to the max.

Posted by: TylerDFC at October 19, 2008 1:56 PM

Oy my head.

Stupid american beer

need fluids

Posted by: BarbadoSlim at October 19, 2008 5:46 PM

I still can't believe that there are so many comments above by people who HAVEN'T SEEN THE MOVIE. I think there should be a pajiba rule that you can't make stupid comments unless you've seen it (including the reviewer). That having been said, there's a lot of good stuff in here about games, so maybe that should have been a separate thread.

Things I liked about Mr. Payne (spoilers included): The fast pace, the lack of superfluous romance between Mona and Max, the atmosphere, the way the stories intertwined between his tragedy and his current life. I even liked the fact that they started the movie about 3/4 of the way into it and backtracked. Additionally, I thought Ludicrous was surprisingly good, and I appreciated not seeing the dead baby.

Things I didn't like: the Star Wars syndrome (being shot at by a million machine guns without getting hit yet being able to hit them with one bullet), the predictability of who the bad guy was, the way the super-soldier was taken out so easily (I'd have loved a scene where both had the serum). I think the wooden acting of Wahlberg actually helped here, similar to Keanu in Matrix. Too much emoting and it wouldn't have been an action adventure.

Nice way to spend a Sunday afternoon with friends. There is a scene after the credits setting up the sequel.

Posted by: sabian30 at October 19, 2008 6:09 PM

I'm still waiting for the movie version of "Pong." Oh, they called it Max Payne.

Posted by: BWeaves at October 20, 2008 9:33 AM

My problem with Tron being on Adam's list is that Tron was a game about a movie, not a movie about a game. The game was essentially merchandising for the movie.

And yeah, I don't think that movies that revolve around the gaming world or the playing of a game are the same thing as a movie that is a film adaptation of the plot of a game.

Posted by: Eep at October 20, 2008 11:56 AM

I was hopeful, despite the fact that I really don't care for (Marky) Mark Wahlberg, so I saw this Saturday night with some friends.

That's what I get for being optimistic. Dammit.

At least the soundtrack should be decent.

Posted by: Nadha at October 20, 2008 2:38 PM

Part of me thinks they really REALLY needed "Good Vibrations" on the soundtrack somewhere, somehow, someway. It could even serve as explanation for Max Payne's revenge. Maurice Starr could be the baddie.

Posted by: Kelly O at October 20, 2008 6:19 PM

Now I'm gonna talk to a Pajiba.
Hey, Pajiba, howyadoin? You got a lotta commenters. Sayin' a lotta stuff. I produce Entourage. Say hi to your mother for me.

Posted by: Barky Bark at October 21, 2008 10:19 AM

I don't get it. Year after year some writer thinks they'll be the first to properly adapt a video game onto the big screen, and they fail. Miserably. Annoying fans of the game and most movie goers in general. It's even worse when they decide to try it out with an ambitious, and sort of "out there" game like Max Payne. It makes even less sense a game that has little to no plot whatsoever, or any real characters. But still, they try.

Resident Evil, Silent Hill, Legend of Zelda, Metal Gear Solid, Half-Life, Doom, and tons of other games have enough of a story and general concepts that they could be wonderfully put into theaters, but somehow it doesn't seem possible. They're changed and altered and not taken seriously at all, and it just falls apart and gets worse and worse. The moment I found out Max Payne was next, I laughed and knew it would blow. And what a shocker it was when I finished this review!

ugh, oh well. There will be 10+ more video game movies in the next year or so to laugh at and discuss and all that crap. Can't wait!

Posted by: Matthew at October 21, 2008 4:53 PM

Gears of war 2 might make a good movie,
(i hope!)

Posted by: DuXxX at January 20, 2009 11:20 AM